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BREATHE — kinetic light installation, 2025

Catherine Rong

Interactive Media Artist — Kinetic Installation · Live-Coded A/V · Physical Computing

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All Projects

Breathe

Independent Project · Sep–Dec 2025

A 2 × 1.2 × 1.2 m kinetic installation exploring the breathing tension between mechanical motion and elastic fabric. Arduino-driven stepper motors, programmable LED lighting, and 3D-printed components are choreographed into one responsive system where mechanics, fabric, and light move as a single composition.

BREATHE installation, full view BREATHE fabric and light detail BREATHE fabric and light detail
ArduinoStepper MotorsProgrammable LED3D Printing
DIIS SUSAS — 6th Shanghai Urban Space
Art Season (2025)
2025 NYU Shanghai IMA Show

dreamAbout( )

Independent Project · Mar 2025

An immersive installation on the manifestation of the subconscious in dreams. Reed switch sensors trigger real-time TouchDesigner lighting and projection across fabric screens and surrounding walls whenever a viewer picks up a physical object — folding the audience's actions into the projected dream environment.

VIDEO · 10–20s · ≤15MB
PHOTO 01
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ArduinoReed Switch SensorsTouchDesignerMulti-Projector Mapping
NYU Shanghai IMA Studio Exhibition
Mar 7–19, 2025

Chicken

Dec 2025 · New York, NY

A three-person audiovisual installation on self-improvement, labor, consumption, and surveillance — an absurd narrative where chickens receive makeovers, run endlessly, and move through industrial space toward becoming consumer products. Real-time Unreal Engine 5 scenes are synchronized to a fully live-coded Strudel soundtrack, projected onto custom food packaging alongside a companion television ad.

Chicken 3D asset render
Chicken multilingual title card — 雞 / にわとり
Chicken sliced render, commodification motif
Unreal Engine 5Strudel (Live Coding)Projection Mapping
Presented publicly at
New York University, Dec 2025

REM:00

May 2025 · Shanghai

A 10-minute live-coded audiovisual performance exploring lucid dreaming — original music composed and performed live in Strudel, paired with a visual collaborator's real-time generative visuals in p5.js. Rhythm, layering, and pacing were built in advance while staying flexible for the atmosphere of a live club setting.

VIDEO · 10–20s · ≤15MB
PHOTO 01
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Strudel (Live Coding)p5.jsResolume Arena
Performed live at
EXIT Shanghai, May 2025
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Skills

Creative Technology

TouchDesignerArduinoPhysical ComputingSensor IntegrationProjection Mapping

3D & Generative Media

Unreal Engine 5Blenderp5.jsthree.jsStrudel

Fabrication

3D PrintingWoodworkingKinetic Mechanisms

Design & Performance

PhotoshopIllustratorResolume ArenaLive Coding